@angularforge/gallery
Performance
How the gallery stays fast: OnPush, signals, and tree-shaking.
OnPush change detection on every component — Angular only checks when inputs change or signals emit Signals & computed — reactive state with no unnecessary re-renders `NgOptimizedImage` ( ngSrc) — automatic lazy loading, explicit dimensions prevent CLS`@for` trackBy — prevents full list re-renders Skeleton placeholders — perceived performance improvement `sideEffects: false` in package.json— enables full tree-shaking